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Level Designer | Concepteur de niveaux
ICT
💰 Salary Not shared
📊 Market 4,500 CAD–7,500 CAD/mo (54,000 CAD–90,000 CAD/yr)
About the Company
(Version française ci-dessous) Level Designer With multiple awards to our name, Larian Studios has proven that we're dedicated to delivering high-quality role-playing games As we move on to new projects, the studio that brought you Baldur's Gate 3 & Divinity: Original Sin 2 is looking for a Level Designer to join the team and help us in crafting the high calibre games our fans have come to expect.
Responsibilities
- ● Build white box versions of areas after consulting with all relevant parties.
- ● Handoff areas to environment art, scripting, combat and cinematics while helping them elevate the experience.
- ● Finalize areas for shipping.
- ● Understand the role an area plays in the composition of the game experience, based on the narrative and design/creative directors briefing.
- ● Know and apply all features and mechanics that are available to the player for exploration.
- ● Reserve space for features that are in development but not available yet.
- ● Be ready to throw away everything you made and start from scratch with a new perspective obtained through previous iterations.
- ● Fix level design related bugs in your own or other peoples' areas
- ● Make sure the level is always playable and ready to go
Requirements
- ● A design relevant degree.
- ● Proven commercial experience in video game level design.
- ● Ability to work well as part of a distributed, international team.
- ● An extremely positive can do attitude.
- ● Ability to give and receive feedback.
- ● The ability to efficiently communicate designs through 2D mockups or flowcharts.
- ● Ability to experience the game as a player.
- ● An RPG gamer with a passion for narrative-driven game .
- ● This is a full-time, on-site role, requiring your presence in the office to support collaboration and creativity;
- ● A professional level of written and spoken English.
- ● Nice to have
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