Your career compass awaits
Create a free account to unlock
- ✓ See how you match this role
- ✓ AI resume tailored to this specific job
- ✓ Inside Track Companion — find your insider contact
- ✓ Skills gap analysis and upskill plan
- ✓ Interview prep kit for this role
- ✓ Relocation concierge — salary, tax, cost of living
Free — no credit card required
Game Designer (Hybrid Casual)
ICT
💰 Salary Not shared
📊 Market 10,000 GBP–20,000 GBP/mo (120,000 GBP–240,000 GBP/yr)
About the Company
Tripledot Studios is one of the largest independent mobile games companies in the world. We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios. Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users. Tripledot's guiding principle is that when people love what they do, what they do will be loved by others. We're building a company we're proud of. One filled with driven, incredibly smart and detail-orientated people, who LOVE making games. Our ambition is to be the most successful games company in the world, and we're just getting started. The role is working within our studio: Belka Games Belka Games is a game development company. According to Sensor Tower, the company is among the top 30 highest-grossing game developers in Europe, and its audience has recently surpassed 110 million players.
About the Role
Our team is looking for a proactive and product-oriented Game Designer to work on new R&D projects in the hybrid-casual puzzle genre.
Responsibilities
- ● e earliest stages - from developing and iterating on core gameplay to building progression systems, balancing mechanics, and shaping the first layers of meta and LiveOps features.
- ● Design and develop gameplay systems and features for new game prototypes
- ● Work on core gameplay, progression, balance, and early meta systems
- ● Create and maintain game design documentation (concept docs, GDDs, feature specs)
- ● Analyze gameplay problems and propose solutions to improve player experience and engagement
- ● Participate in prototyping and iteration processes together with the R&D team
- ● Design and tune game balance, rewards, pacing, and progression
- ● Work with product metrics and formulate gameplay hypotheses
- ● Collaborate closely with game designers, producers, artists, and developers during early production stages
- ● Required Skills, Knowledge and Expertise
- ● + years of experience as a Game Designer
- ● Participation in developing games or prototypes from scratch (R&D / pre-production)
- ● Understanding of gameplay systems, progression, balancing, and player motivation
- ● Strong knowledge of the mobile games market and current genre trends
- ● Ability to clearly communicate ideas and work in a fast iteration environment
- ● Strong analytical and problem-solving skills
- ● English and Russian spoken and written at B2 level and above
- ● Working at Tripledot
- ● Fully remote
Confirm Application
Are you applying to ?
We'll track this in your dashboard as Applied.
Saving to your tracker…
Stand out: message someone at Tripledot Studios.
A short, personal note to a recruiter can get your application looked at sooner.
⚡ Full Resume Sandbox Canvas