Field CTO, Media & Entertainment AI Infrastructure Nebius · New York City, New York, United States; Remote - United States; San Francisco Bay Area, California, United States

Field CTO, Media & Entertainment AI Infrastructure

🗓️ Posted 2026-09-01 New York City, New York, United States; Remote - United States; San Francisco Bay Area, California, United States Hybrid ICT
💰 Salary Not shared 📊 Market 20,833 EUR–33,333 EUR/mo

About the Company

Nebius is leading a new era in cloud infrastructure for the global AI economy. We are building a full-stack AI cloud platform that supports developers and enterprises from data and model training through to production deployment, without the cost and complexity of building large in-house AI/ML infrastructure. Built by engineers, for engineers. From large-scale GPU orchestration to inference optimization, we own the hard problems across compute, storage, networking and applied AI. Listed on Nasdaq (NBIS) and headquartered in Amsterdam, we have a global footprint with R&D hubs across Europe, the UK, North America and Israel. Our team of 1,500+ includes hundreds of engineers with deep expertise across hardware, software and AI R&D.

About the Role

The Field CTO, Media & Entertainment AI Infrastructure is a senior engineering leader who will initially operate as an individual contributor at the intersection of deep AI infrastructure engineering and the business of media and entertainment, with a clear path to building and leading a team as the business scales. You will work alongside CTOs and engineering leaders at studio groups, VFX houses, gaming studios, agency holding companies, and generative AI model companies. Your role is not to pitch them; it is to build with them. You will translate their most complex infrastructure problems into engineered solutions, own the technical relationship with our most strategic ISV and cloud-native partners, and use what you learn in the field to directly influence the M&E product roadmap alongside Nebius's global Head of Product and Head of Engineering. This is a ground-floor opportunity to define what AI-native infrastructure looks like for an industry in the middle of a fundamental transformation.

Responsibilities

  • ● Personally architect the infrastructure solutions for our most strategic M&E partnerships, studio-scale content production pipelines, agency data consolidation plays, and generative AI model deployments, ensuring these architectures are engineered to survive real-world scale, not just pass a POC.
  • ● Fluently demonstrate to executive stakeholders how infrastructure decisions, such as data lake locality, storage tiering, and inference optimization, directly impact their business model and operability.
  • ● Go beyond the stated problem to find the technical truth, translating vague business goals into precise engineering requirements (e.g., optimizing inference batch size on L40s to reduce cost-per-token by 30%).
  • ● Own the technical relationship with our most strategic ISV and cloud-native partners.
  • ● Use insights from the field to directly influence the M&E product roadmap alongside Nebius's global Head of Product and Head of Engineering.

Requirements

  • ● Senior engineering leader with deep AI infrastructure engineering expertise.
  • ● Background in media and entertainment industry (studio groups, VFX houses, gaming studios, agency holding companies, or generative AI model companies).
  • ● Ability to work alongside CTOs and engineering leaders to translate complex infrastructure problems into engineered solutions.
  • ● Willingness to work remotely from the United States (SF Bay Area or NYC preferred).
  • ● Ability to travel 10% - 20% for executive meetings and key industry events.

Benefits

  • ● Remote work from the United States (SF Bay Area or NYC preferred).