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Game Artist - Paper.io 2
Advertising Arts Media
💰 Salary Not shared
📊 Market 2,500 EUR–3,500 EUR/mo (30,000 EUR–42,000 EUR/yr)
About the Company
ABOUT VOODOO Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating 1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the 3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way. This remote role is located within a two-hour time difference of CET. TEAM Our Gaming team is made up of hybrid-casual, casual, and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games. Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than 20m per year, we are the world's largest and most successful hybrid publisher.
Responsibilities
- ● https://play.google.com/store/apps/details id io.voodoo.paper2&hl enUS.
- ● With Paper.io http://Paper.io 2, we're building an iconic game that players will never forget
- ● Support the Art Director in the ideation and execution of the game's vision.
- ● Create high-quality 3D/2D assets (characters, assets, props and environment art) and ensure optimal performance across mobile devices.
- ● Setup, integrate, and animate UI scenes in Unity.
- ● Create VFX's using particle system in Unity.
- ● Iterate quickly based on team feedback and live user data.
- ● Propose creative ideas to boost player engagement and improve the user experience.
- ● Strong Unity skills, with the ability to implement and optimise directly in engine.
- ● Excellent 3D /2D design skills, with a keen eye for visual hierarchy, composition, and readability.
- ● Capable of working with Maya for animation and rigging, and Blender for 3D modelling.
- ● Ability to create VFXs using Unity's particle system
- ● A keen eye for emerging mobile game trends with the ability to creatively deconstruct and learn from success cases.
- ● Fluent in English.
Benefits
- ● Best-in-class compensation
- ● Other benefits according to the country you reside
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