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UI/UX Artist - Midcore Unit
Design Architecture
💰 Salary Not shared
📊 Market 3,000 EUR–4,500 EUR/mo (36,000 EUR–54,000 EUR/yr)
About the Company
ABOUT VOODOO Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating 1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the 3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way. TEAM
Responsibilities
- ● nd focused team dedicated to one of our most promising prototype in scale. This studio is specifically chartered to improve this high-potential game up to the successful and market-ready title it is meant to become.
- ● In this role, you'll work across our midcore game portfolio, contributing your artistic skills to titles that have already demonstrated strong core mechanics and real player engagement. Midcore games demand a rich and immersive visual language, from compelling character and environment art to visceral combat feedback and cohesive world-building, and your work will be central to delivering that.
- ● You'll have the opportunity to contribute directly to the growth and visual refinement of our midcore titles, leveraging their existing traction to build truly exceptional player experiences. This is a unique chance to join a project pipeline with established momentum, while still having a significant impact on the creative direction within a dedicated and agile studio environment.
- ● Design UX flows and UI visual assets, working closely with the Game Designer to create intuitive and engaging player experiences
- ● Contribute as a generalist UI/UX designer, applying strong visual design and art skills across both user experience and interface aesthetics
- ● Build and maintain the product's UI/UX framework in Figma, ensuring consistency, scalability, and clear design documentation
- ● Iterate quickly based on feedback, playtesting results, and evolving design needs in a fast-paced development environment
- ● Prepare and export UI assets for implementation in Unity, collaborating with developers to resolve integration challenges
- ● -5 years of UI art experience in mobile games
- ● Solid UX design fundamentals with hands-on experience shipping titles
- ● Proficient in Figma and Photoshop
- ● Comfortable handling the implementation of UI and assets into Unity.
- ● Comfortable using AI tools to accelerate prototyping and asset creation
- ● Proactive mindset - able to identify product needs, source references, and drive solutions independently
Benefits
- ● Best-in-class compensation
- ● Other benefits according to the country you reside
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