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Level Designer - Puzzle Games
ICT
💰 Salary Not shared
📊 Market 2,800 EUR–4,500 EUR/mo (33,600 EUR–54,000 EUR/yr)
About the Company
ABOUT VOODOO Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating 1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the 3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way. This position is Istanbul-based. TEAM
Responsibilities
- ● nd focused team dedicated to one of our most promising Puzzle game in scale. This studio is specifically chartered to improve this high-potential game up to the successful and market-ready title it is meant to become.
- ● As a Level Designer for one of our Puzzle Studio, you will be at the heart of the game's evolution. You will work closely with a multidisciplinary team of engineers, artists, and product experts to design, test, and refine features that keep our players engaged and entertained.
- ● Participate in the design and creation of engaging, challenging, and fun levels that maintain player interest and progression
- ● Develop and iterate on game mechanics and features that enhance the core gameplay loop
- ● Analyze player behavior, game metrics, and feedback to identify opportunities for improvement
- ● Collaborate with engineers and artists to bring level designs and features to life
- ● Structure, run, and monitor A/B tests to validate design decisions and optimize player experience
- ● Balance game difficulty curves to ensure appropriate challenge and retention across all levels
- ● Stay up-to-date with the hybrid-casual and puzzle game market, analyzing competitor games and emerging trends
- ● Test and playtest levels and features to ensure quality and enjoyment
- ● Contribute to the product roadmap and strategic direction
- ● Work iteratively, rapidly prototyping ideas and incorporating feedback from the team and data
- ● + years of professional experience in game design, product specialist, Level Design or similar role in the mobile gaming industry
- ● Strong passion for mobile puzzle and hybrid-casual games, with a deep understanding of what makes them engaging and successful
- ● Analytical mindset with the ability to interpret data, identify trends, and make data-driven design decisions
- ● Understanding of player psychology and what drives engagement, retention, and satisfaction in puzzle games
- ● Strong communication skills and ability to clearly articulate design ideas to cross-functional teams
- ● Iterative mindset with the ability to rapidly test, learn, and improve designs based on feedback
- ● Fluent in English
- ● Bonus: Experience with Unity or game development tools, knowledge of A/B testing methodologies, experience shipping successful mobile games
Benefits
- ● Best in Class compensation
- ● Other benefits according to the country you reside.
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